Touhou White Names Spoiled Past -【No Focus Extra Stage Clear】- SanaeA - 539 Million - ZIG

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An old run I did so that I'd have both a standard lunatic no focus 1cc and an EX no focus clear. I ended up using SanaeA after reading some of Vierne's description which pointed out that SanaeA (or B..? I think A.) is a much better shot to use than the Reimu shots, for both survival and scoring. The bomb is ridiculously good for both too. Sanae having the wide shot here makes things easier too; it's not that week too. So basically I ended up scoring a bit better simply because the bomb is designed for that; I made a bombroute for the stage portion. (granted I failed at one portion and lost a good score reel-in due to that, but I still got a pretty good score, even more so for a no focus clear.) This was harder to do than the no focus lunatic 1cc too. I can't quite explain well why.

Also did my PiV counter really stop at 99.990 or is that a counterstop..? It's quite funny regardless of what it may be, so close to 540m too, but 539m is fine enough.

For those not knowing how to get the EX, here's a pastebin:http://pastebin.com/ck7BkQjb I know this information thanks to one of MoTK's users named "µq"

"Touhou 東方白塵記 ~ White Names Spoiled Past is a fangame developed by several members and associates of the team behind previous fangames, The Last Comer and Mystical Power Plant, the soundtracks are composed by Misora (深蒼穹). The main portion of the game was released on September 13, 2014; the Extra Stage is in development and intended for release in early 2015." This is actually taken from the Touhouwiki which you can find here: http://en.touhouwiki.net/wiki/White_Names_Spoiled_Past

White Names Spoiled Past is a GFW-like mystery novel disguised as a shmup (you play it as a shmup, the storyline is actually a mystery novel.)

Needs to be noted that during Mihana's first spellcard there was apparently a very short focus moment, however I don't remember myself pressing shift at all; it's so short, it didn't have any effect dodging stuff or increasing the shot power, so I consider it to be useless to do a whole run again because of that.

In case you're wondering why I bombed when it wasn't needed, It's because once your (3 bomb limit) is full; your item-timer counter in the bottom-left corner is close to 100 or'll reach 100 with that amount, it'll not give you items at all. You got to bomb to unlock item-space, this also follows for lives, even though there's not such a lives-limit as there's for the bombs. Deathbombing is pretty hard in this fangame, but in this No Focus EX clear I did manage to not die with bombs in stock; thus deathbomb pretty correctly, funny because my no focus lunatic 1cc ended up not dying with bombs in stock as well. Guess I don't need to do any pushups. :p

Now for some stuff I noticed and find to be rather funny.

This game looks a lot like GFW, it got 3 stages, 3 bombs; backgrounds of stages that reminds me of GFW, 3 final bosses although they're seperate, a hard difficulty on normal already, not really "hard" but harder than "normal" would imply atleast. The item system vaguely reminds me of GFW's percentage system too.

Vinkawars huh? She's one of the previously made characters by NRT for GFW. Mihana and Azuma are 2 interesting bosses too, I feel like I did very well at Mihana, I did some of Azuma's stuff blind too. I remember that my first run got to Azuma whereas Azuma is the second boss in Reimu and Sanae's EX stage whereas it's the other way around for Marisa. I wonder What Tenyuu got to do with this though, she did help Mihana but why will remain a mystery to me.

I had some fun editing in image and all of that, it sure is time-consuming though!




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Tags:
Touhou Project (Video Game Series)
Vinkawars
Elfin Mint
Mihana Kayano
Tenyuu Kayano Meizu
Azuma Himefuji
Touhou White Names Spoiled Past - No Focus Extra Stage Clear - SanaeA - 539 Million - ZIG
Shmup
Shoot 'em Up (Media Genre)
Bullet Hell
Danmaku
STG
Touhou
Touhou Fangame
ZIG
Minayu Okuchiri