Tower of Time: Early Access Gameplay 01

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Published on ● Video Link: https://www.youtube.com/watch?v=z8X30wjfuI8



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Starting to take a look at Tower of Time. Early access RPG with some interesting combat mechanics. In this first episode, we do some hardcore fate embracing and learn the best place to build a wall.

Subscribe: You wish you had that stone wall ability

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ABOUT THIS GAME

About this Game
Tower of Time is a new take on classic RPGs. It has hand-crafted levels filled with various enemies, challenging puzzles, and engaging story-lines. Its dynamic real-time combat with slow motion mode requires tactical awareness and careful planning for the whole party.
At the moment there are around 30+ hours of gameplay time on normal or lower difficulty, excluding optional battle challenges. If you like the challenge and choose to play on hard or epic, then it’ll take even longer!
Before you buy:
With the release of Book Two, the game mechanics and current content are pretty much finished with only small improvements are in the pipeline now. We’ll continue to work on the Book Three, the final part of the game, which will add another 10 hours and will conclude the story.
If you’re looking for a game that is trying to bring something new to the RPG genre - Tower of Time is just that. Our unique combat system gives you the ability to slow time at will, reducing the speed of everything to a crawl and allowing you to make critical decisions. Combat is always different as there are various battle modes with different objectives. On Hard and Epic difficulty levels the game is meant to be especially challenging, requiring your undivided attention throughout each combat encounter.

We very much welcome your feedback and would love you to mail us at support@evehor.com or post here on the forums. We take player feedback very seriously and are continually evolving the game.
Engaging story with over 30 hours of gameplay
Immerse yourself in a world where technology meets magic with devastating consequences. Hundreds of lore books and scattered pieces of information slowly reveal the history of Artara as your party of adventurers approach their fate.
Arrow-Time combat system - bullet-time for RPG’s
Take ultimate strategic control of each battle with the Arrow-Time combat system that slows the action down to a crawl. Plan ahead and position your party where you need them for ultimate effect. Use Arrow-Time to react to new threats, deploy devastating new spells and attacks and counter enemy attacks. No two encounters are ever the same.

7 Powerful character classes, each with different strengths and weaknesses
Complex skill system with two exclusive enhancement trees and multitude of options
Random loot generation system with over 100,000 possible combinations
Over 100 enemies, each with unique skills
Five difficulty levels, including Epic difficulty designed by veteran RPG/RTS and MOBA players
Multiple combat modes ensure that there's plenty of variety and fresh challenges ahead
Travel through hand-crafted levels that have been carefully designed to challenge you
Solve puzzles and find hidden areas for incredible rewards
New character progression system. Tower of Time has no XP. Instead, discover ancient knowledge to unlock new skills and level up
Encounter powerful Bosses, wielding a diverse range of skills and spells. Assess their strengths and weaknesses carefully to triumph in battle
Take part in Combat Challenges, designed to test your tactical prowess and party-building skills
Craft incredible new weapons and armour to fill the gaps in your champions equipment or to build them in a specific way
Unique item enchanting system can change the way you play
Upgrade your city as the central training and crafting hub. Visit it to read more of the lore you find on your adventures

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Please watch: "Crossroads Inn | Under New Management (Crossroads Inn Sandbox Part 1)"
https://www.youtube.com/watch?v=TNYcgat_qmo
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