TPDP: Shard of Dreams -Extended-: Mountain God Kanako

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Published on ● Video Link: https://www.youtube.com/watch?v=q-Mm8zvvLGE



Duration: 5:58
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Just like in the base game, this fight is ROUGH. No weather gimmicks this time or anything, just good old fashioned strong puppets, because as usual this is the only fight in this part of the game to be on-par with what your levels should be.

Kanako's Power Sanae is replaced with a Speed Sanae (Wind/Earth), whose Common Senseless ability (ignores type immunities for the user's offensive skills) you should be very wary of. In my first attempt she hit my Extra Yachie with a Wind skill on the first turn because I forgot, and I actually just closed the game.

Next is Extra Suwako (Poison/Warped), who I'd argue is one of the best puppets in at least the base game. It's bulky, it's strong, it has a fantastic typing, a Dark immunity I may have forgotten about, and it even has reliable recovery in First Aid. Just an overall menace.

Her third puppet is Power Megumu (Wind/Electric), who can be very dangerous if allowed a few turns to boost Speed with Up Tempo. Then comes Defense Chimata (Light/Steel), whose only real danger is her bulk combined with her Rebellion Tome (which is just Weakness Policy from Pokemon).

Finally, there's Extra Kanako (Wind/Fighting). She doesn't really do anything crazy, just don't hit her with Steel type skills as her Metallurgy ability makes her immune to them.







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touhou puppet dance performance