Traitors Gate (1999) | FPP Adventure | Retro PC | Longplay Full Game Walkthrough No Commentary
Longplay of Traitors Gate, a 1999 FPP Adventure game, about robbing, or actually un-robbing the titular Tower of Lodon Game is reminiscent of MYST and Amerzone - as you progress in first person, with 2D background photos/movies serving as the whole world presented in the game, with little being actual 3D models. The game as the "second" bar at the bottom of the screen, kinda looks like Nintendo DS stuff. The second bar is used for map, logs, activites, and menu. The top one is for the actual action. It was developed by Swedish dev Daydream software, released by Dreamcatcher Interactive in September 1999 for the PC.
Played on a real retro Windows XP laptop, with some Intel M Celeron at 1,4 GHz, 512 MB ram, and Intel GMA 900 igpu. Wild beast, let me tell you. All recorded via capture card through VGA output, at 1440p60 H.265 HEVC via OBS.
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In Traitors Gate, the player takes the role of a special agent named Raven, employed by an American agency called ORPHIA. At the start of the game, Raven's superiors believe that another ORPHIA operative plans to steal the British Crown Jewels from the Tower of London. Raven is subsequently tasked with infiltrating the Tower, secretly swapping the real jewels with forgeries and escaping without leaving behind evidence. These forgeries are equipped with hidden tracking units. The game begins in a broom closet within the White Tower, where Raven hides during a building tour to await night. Controlling Raven, the player then exits the closet and infiltrates the Tower.
The player character is equipped with gear such as a crossbow, grappling hooks, lock picks, a motorized zip-line, explosives and tools to hijack security cameras. A PDA interface provides details about these gadgets, the Tower and other aspects of the mission. The player may also take photographs of the environment and message them to Raven's superiors, who send back facts about the objects in view. Traitors Gate features multiple endings based on the player's actions throughout the game.
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