[Treefog EXP Farming Showcase and Golem plus clearing all quests atm.] EOIHD (Part 6.5)

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Duration: 17:18
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Playlist:    • EOIHD/EOHD  

(This is now the current shortest part. I'm also sorry if my voice is kind of drowned in game audio, even tho it has been the same setting. It will be fixed next time.)

Timestamping:
0:00 - Treefrog EXP Farming Showcase
3:25 - Golem conditional kill plus clearing all quests atm.

Welcome to the finale of the trilogy of the EOrigins Collections, EOIHD or also simply EOHD. This is the last game in the origins, which is the game that started it all. On journeying and rejourneying EO, this will be the only version of 1 I'll be tackling seriously, as for the remake/U...... it will be tackled after the megamixes of EO (EON/EOX and EMD) and it will be tackled in a different way and might be not serious, and more of casual for the various reasons. So far if you want my opinion of definitive version of playing 1, I think this is the definitive to play the game, for me imo. Also this will be only commentated only. Unfortunately looks like setting the audio of the game to min, made the game audio recorded very weak, so I'm sorry about that, next time, I'm making it back to the medium volume it has.

This 0.5 part tackles the Treefrog EXP farming that you can do, and Golem's conditional kill and all of the quests that can be done as well atm. The Treefrog EXP farming is basically one of the famous ways to grind for EXP and level up new characters, unfortunately, EO/EOHD has a cap limit in exp, I mean most games do anyways, but this one has even less. You can only net 32.4k EXP at a time, I think... unless there's actually no limit and it actually stacks, but I'm unsure... hopefully that's wrong tho. And as for Golem, which is also tied to a quest, welp now we have him chased up to the guild, it's time to deal with it.... conditionally for now. Golem has been the same as ever. Hit you hard, buff up defenses, and endure your attacks, tho in this game, and I think 2 as well, only does that if you kill them while the heal buff is active, which they can do multiple times, whereas in later games, endure's a passive. And this version's Golem... always blindside you! And starting off with a bang you're party's blinded by horrific sight... or in this case.... it isn't. Funny enough Golem's Level is 30, and even with 6 levels higher, having advantage in the system, this dude is pain in the a-word, and still hits hard, and reason why most of the time, either fight it till 4th stratum is reached, or just done what I did. It's also a good thing to do this now anyways, since instant kill is doable now, with ronin unlock. It's also doable with dark hunter, provided you've gone with whip route, which is alright, but it doesn't have many ailments, and focuses on bind unfortunately, plus factor you can only use climax, at 30% HP, unlike 2, where even just reaching 55% HP, and boom, bye bye. Still we did some exploit here to make the instakill much easier. By quicksaving and loading the save, and do what I did, you can get Golem's conditional without any sweat. Conditional is unfortunately still better to get now, as it's normal drop.... as I said before already... I think... it unlocks nothing. It's also 40% chance for some fricking reason. And with that can now try to find the treasure, but it's nowhere.... and it's all a big lie... but still it worked out in the end, since we got the reward, and was really able to slain it. And lastly we try to make weak kid, or "weak", by showing them a well built Ronin. Overall, I guess this is just more of a breeze 0.5 part. We will definitely fight Golem again at 4th stratum.

Next time, beating 3rd Stratum, with a crabs raving, muckdiles frolicking, and a manta ray.

Anyway, I hope you enjoy!




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