Troop transport - Empyrion Galactic Survival alpha 1.7 single player - S4 Ep 14 - Let's Play
Let's Play Empyrion Galactic Survival alpha 1.7, showcasing single player action. Empyrion Galactic Survival alpha 1.7 introduced a host of game mechanics and convenience changes that make the game that much more enjoyable to play, assuming you don't jump too far ahead on the tutorial. ;) With our new gunship ready to fly in and blow crap up, let's go do just that: blow crap up. Only, will a drone troop transport ruin everything?
★ Modded ARK Survival Evolved the Center map single player let's play / gameplay playlist: https://www.youtube.com/playlist?list=PLHHKPKrAY-RHzw2UXgnfgz_MSacu3ot5H
★ Let's play ARK: Survival evolved single player playlist (S2): https://www.youtube.com/playlist?list=PLHHKPKrAY-REZtkxAxYXClFqlr2IXOuwZ
★ Subscribe for even more videos: http://www.youtube.com/user/letsplaykicgaming?sub_confirmation=1
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Empyrion - Galactic Survival is a 3D open world space sandbox survival adventure. Build mighty ships, menacing space stations and vast planetary settlements to explore, conquer or exploit a variety of different planets and the allegedly empty space! Fight human, alien and biological hazards and survive in a hostile galaxy full of hidden dangers - on your own or with your friends. The game uniquely combines elements from space simulations, construction games, survival games and ego-shooters. Empyrion is currently under development by Eleon Game Studios.
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★ Official site: http://empyriongame.com/
★ Buy and download Empyrion: Galactic Survival on Steam: http://store.steampowered.com/app/383120/
★ Empyrion: Galactic Survival wiki: http://empyrion.gamepedia.com/Empyrion:_Galactic_Survival_Wiki
★ Empyrion: Galactic Survival trailer: https://youtu.be/saK35xRzzuQ
★ Outro music (The Ophidian Symphony) by the ridiculously talented Neurotech: https://neurotech.bandcamp.com/
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1. The Large and Small Constructor and the Food Processor were upgraded. All newly placed Constructors and Food Processors will now produce the intermediate items on their own - as long as you added enough base materials like ore or ingots. You do not need to craft all components manually anymore. Old constructors need to be replaced as they cannot be upgraded automatically. To answer another question which may arise from this change: we plan to balance the constructors in a different way in the future. Stay tuned for more updates on this topic. The Survival Constructor has not been changed.
2. All Terrain Placeable Devices can now be picked up, including the Survival Constructor. Items in the inventory will drop in a box.
3. Food can now be stacked. This is our first draw and it works like this: If you add a food item with perish time 10 to a food item with perish time 6, the stack will get the perish time 8 (10+6 divided by
2). All Items in this stack will now perish with the same countdown. We chose to go this route, because this should be easy understandable and also allows to stack items with the same perish time without having a negative side effect.
4. Consumables (like Food) can now be consumed from your inventory. Just use SHIFT+RightMouse click on any consumable!
New Gameplay
- Newly placed Constructors + Food Processor are now all able to do the auto-crafting (exception: Survival Constructor)
- Terrain placeables can now be picked up
- First draft of consuming food from inventory with Shift + RMB
- Perishable items can now be stacked, their resulting perish time will be the weighted average of the two original stacks combined
- Added sector map: Open the map ( M ), have a look at the third tab .. and write us your feedback! (Colors are: red = lava planet, blue = temperate, yellow = desert, white = snow, green = alien. Colors and icons can be modified in sectors.yaml!)
Changes
- Improved constructor: Items can be taken out of construction queue even if machine is ON (except the first item which is currently crafted)
- When the alien core of a base gets destroyed all spawners and turrets get deactivated.
- Turrets are shown as de-activated in Control Panel when a Blueprint is spawned
- Easier drone attacks on Akua (no infinite drone waves any more on Starter planet Akua)
- Added new mechanical T1 drill. (Changed Mode of Tier 1 Drill; Shortened range to 2m as it has no beam but a drill head)
- Player can now run on planet when jetpack enabled
- Changed default controls (you might have to revert to default)
* Console: Ö (germany), Tilde (US)
* Inventory: Tab
* Switched: F -- T
(Tip: you can always remap your keys to your needs, except function keys like SHIFT, STRG, ALT)
- O2 generator can now only be placed into water
- Increased the amount of Magnesium Ore deposits per playfield (reduced size)
Source: http://steamcommunity.com/games/383120/announcements/detail/805395126098097310
Empyrion: Galactic Survival is currently in early access.
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