True Crime: Hong Kong #shorts

Published on ● Video Link: https://www.youtube.com/watch?v=fdAIdKnu6kw



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Towards the end of 2007, Activision approached the newly founded United Front Games, which consisted of ten people, to develop an open world game. United Front accepted and Activision provided sufficient funding for 180 employees. Early designs for the game, named Black Lotus at the time, incorporated dark tones with elements of humor similar to an "HBO crime drama". The project advanced to full production in early 2008.

A year into development, Activision proposed that Black Lotus be made part of an existing franchise and highlighted similarities to the True Crime series; both games were set in open worlds with plots centered on an undercover cop in a criminal organization. Sales of previous True Crime games had been disappointing, but Activision felt the innovations in Black Lotus could revitalize the franchise and make the game successful in its own right. Activision attached the game to the series and revealed it to the public as True Crime: Hong Kong in November 2009. They delayed the game until 2010 to allow further refinement.

Despite progress in game development, at the release of the financial report for the last quarter of 2010 on February 9, 2011, Activision announced the cancelation of True Crime: Hong Kong. The publisher said that due to "quality issues" further investment would not make the game competitive in the genre even with their most optimistic projections. Although United Front Games shared this sentiment, executive producer Stephen Van Der Mescht expressed in an interview that "True Crime: Hong Kong was playable from start to finish and virtually complete in terms of content" prior to Activision's cancellation of the project. Van Der Mescht said the game "stood apart" from the competition.

On June 22, 2011, Activision CEO Eric Hirshberg explained that the budget and development delays were contributing factors in its cancellation. According to Hirshberg, the increase in budget and subsequent delays meant that the game would have to be "pretty incredible success" for Activision to have an acceptable return on investment. Due to competition posed by other titles, particularly Grand Theft Auto and Red Dead Redemption, Activision's view was that True Crime: Hong Kong was not at the level of quality that it could compete.

United Front Games cut 120 staff with the company's solvency in doubt until August when Square Enix acquired the publishing rights to the game. Square Enix did not buy the True Crime intellectual property, and renamed the game Sleeping Dogs. Square Enix London Studios general manager Lee Singleton said he recognized the game's playability and potential. United Front Games' President Stefan Wessels stated he was excited to work with Square Enix London Studios. Sixty people were added to the development team and the game was released on August 14, 2012.







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