TRYHARD META (True) - Let's Play 「 Lie of Caelum (Fall 2022 Demo) 」 - 3
Lie of Caelum
Developed by Classi5ed
Steam Link: https://store.steampowered.com/app/2182840/Lie_of_Caelum/
Walkthrough/Playthrough/Let's Play
Description:
The planet of Caelum features a civilization of technology and magic, but there's apparently some dark secrets behind "Flow" magic. Kyou Tsubasa and Miyu Regami are new students at Kazuri High, and their class will soon find itself at the center of the hidden truths and lies of Caelum.
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Playlist: https://youtube.com/playlist?list=PLTpePONC4QaP4__BcIeY961DDZWsIPoPk
Previous: https://youtu.be/lK26PzFFFnE
Next: https://youtu.be/YEjcuQOV3VM
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0:00 Recap
0:21 Path Selection
Time to do the true route.
2:21 Kyou's Projection
It doesn't seem too different from before.
5:22 First Random Encounter
Was "Strong Attack" always a thing? It's possible enemy stats are unchanged, but their skill damage multipliers are different.
7:59 Gathering Resources
You should take more time to gather resources on True mode, especially when the game locks you into Souen Forest.
It turns out Blackjack is a good way to farm more Gliders. Also, if you want to farm Casino Coins, you should only bet 100 at a time, since most winning outcomes are on the middle row.
I found an infinite item glitch near the train station, but it got patched out.
Turns out there's a Star Warrior strategy guide in the convenience store, and I missed the upgrade to Inferni, making the last part of the game much harder.
The Gachi tickets can be used to get some decent Atlas early, but you should save before trying your luck. Try to get the Atlas while spending as few tickets as possible, since the tickets have a limited stock.
18:31 Souen Forest
The Aloeguard armor from the casino is really OP against normal enemies, though they can still deal high damage if they break your stance.
21:22 Boss: Vanu & Keisar (w/Aloeguard)
It was so easy with the armor that I decided to reload and challenge them without it.
26:20 Boss: Vanu & Keisar (w/o Aloeguard)
Now they can deal more damage and Keisar seems to have a freezing technique. I found that using the grenade is a good way to damage Keisar and prevent his 66% or higher HP Flow ability, since the grenade ignores defense. However, Vanu is still going to be an issue because she can dodge the grenade pretty easily.
29:33 Early Passcode
You can get rid of the gatebox immediately if you still remember the passcode, HEIMDAL.
31:16 Boss: Drake
This time, it opens with Verum Inferni Blaze. Unlike me, make sure to use the ailment healing item.
34:55 Kenzo Cutscene
This time, Kenzo's binding spell has tentacles and he threatens to "play" with Miyu. Yes, he's even more punchable on this route.
36:32 Boss: Kenzo
I don't think much changed in this battle. I tried using the grenade, but the burn status wore off way too quickly.
41:24 Kenzo's Punishment
This time, Kyou makes sure to beat up Kenzo really badly. I was afraid he would break the bridge, lol.
43:37 You Activated My Trap Card!
This time, Kado and Mai hack into Elysion's computer to paralyze her, and then they turn their sights on Kyou and Miyu.
45:30 Boss: Kado & Mai
They'll trap the party in another dimension, where only a few seconds will pass outside and physical energy isn't expended. Worse yet, Kyou cannot use his red-eyes powerup.
Kado has a 1% chance of breaking stances with every hit. I decided to go for him first. However, Mai can inflict poison (please heal immediately!) and if Kado falls first, she'll summon a bunch of mobs. Unlike me, if you have enough flex spots for items, you should bring grenades to deal AOE damage to the mobs, though you should prioritize the Vile to avoid poison.
53:57 Truce Again
Afterwards, the voice will talk to Kado and order him to concede. Elysion reactivates and knocks out Kado and Mai, and then the scene plays out mostly the same.
57:25 Infirmary
Aruke is extra angry at Kenzo in this route and states that his mom might disown him.
59:44 Post-Demo
After beating Kado and Mai, the level cap will be increased.
1:00:50 Boss: Drake Rematch
1:04:11 Wrapping Up
It's a nice game so far, but I still question the idea of having the difficulty tied to story paths. Also, it seems like True mode contains more and better story content than Astral mode, so maybe I should just skip Astral and hope someone else plays Astral so I can compare later?
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