Turok 3: Shadow of Oblivion | N64 | 4K/1440p60 16:9 | Longplay Full Game Walkthrough No Commentary
Full game longplay of Turok 3: Shadow of Oblivion, third main entry in the Turok series. This one was released exclusively on the Nintendo 64, and has not been rereleased or remastered yet. Here it's being played via Project64 emulator, using 60 fps hack and the internal "letterbox" display mode that the game has. (the other options are basically low res, and high res, both 4:3). Internal resolution was slightly above 4K, with the super SAI 2x texture filtering. Recorded at 1440p60, H.265 NVENC codec. (not 4K since I forgot to switch, again xD)
Not like the 4K or super SAI 2x texture filtering does much, the game's textures are just abysmal looking either way, but at least the clarity is there, thanks to the resolution. Audio is compressed heavily, as the game had to be fit into a 64 mb mx cartridge.
Also the 60 fps hack was used, a sort of cheat enabled in Project64, but the game's performance is highly unstable, and is not close to 60 fps most of the time, as there is no internal GPU/CPU overclock available on the emulator. And, the game run TERIBBLY, HORRIBLY, on the original hardware, borderline unplayable. Anyway, it was basically worse with every next Turok game, with Turok 3 being definitely the worst when it comes to performance.
Think of this specific Turok game, as a Half Life for the N64, that's what it comes down to, more open areas, less key-hunting and mindless shooting everything that moves.
When the Primagen's Lightship was destroyed at the end of Turok 2: Seeds of Evil, the chain reaction it triggered was so powerful that the universe as it existed was completely eradicated, pushing Oblivion, a monstrous cosmic entity that consumes bodies of the living and reigned before the birth of the universe, to the very brink of destruction. Though totally ravaged, Oblivion survived and now desperately seeks a means to punch through the Netherscape that separates the living world from the Lost Lands, a strange and primitive world where time has no meaning. The last shreds of the pure energy source that created the living world and nearly wiped out Oblivion are contained within the Light Burden, the bag that every member of the Turok lineage has carried. Deep within the Lost Lands, Oblivion's henchmen have a massive headquarters from where they assemble their armies and direct their operations.
The game begins with the current Turok, Joshua Fireseed, having dreams of a child that must be protected, as he is the last of the Fireseed lineage. During that night, Oblivion Spawns teleport into his home and try to kill Joshua in his sleep. Joshua catches them and fights, but is outnumbered. He then tells his sister Danielle and his brother Joseph to escape, while he stays behind with a bomb in his hand to blow the Spawns away, along with himself. While Danielle and Joseph drive away, they are attacked by a monster, but Adon, a female alien who helped Joshua in the previous game, saves and teleports them to a council meeting to deal with the situation of Oblivion. They decide that either Danielle or Joseph must become the next Turok, and the player must choose. The player will eventually have to infiltrate the enemies' headquarters to destroy the scourge of the universe.
#retro #retrogaming #longplay #n64 #nintendo #turok #turokdinosaurhunter #4k