Tutorials...: Sintopia (demo) #01
#Sintopia #IndieGame #ManagementSim
Hell just hired a brand-new administrator—us! 😈 In this first-look episode we fire up the Sintopia demo (Steam Next Fest build) and learn how to turn damned souls into cold, hard profit. Expect irreverent 1980s vibes, tongue-in-cheek tutorials and more paperwork than Cerberus has heads.
Orientation 📝 – sign the contract, skim the Seven Deadly Sins ledger and accept our “mandatory” VHS safety training.
First constructions 🏗️ – slap down a Soul Intake Desk, two Torture Racks and a snarky Break Room so over-worked Imployees can sip demon-brew.
Sin harvesting loop 🔄 – route fresh arrivals through Wrath & Gluttony machines, watch the Sin Meter fill, then sell the essence for mana.
Spell time ✨ – cast the “Greed Gust” on the Overworld, nudging mortals toward lavish spending and, you guessed it, juicier sins tomorrow.
Mini-crisis 🚨 – a stuck soul jams the conveyor at 14:30; we scramble to clear the line before the Compliance Inspector walks in.
Unlock spree 🔓 – research the Infernal HR Office, hire a second-tier Taskmaster, and queue the next room: Soul-Washer (cleans corpses, less smell).
Demo limit reached ⏳ – the clock strikes Day 12, the demo rolls credits, and we wrap with first impressions & wishlist thoughts.
Sintopia is an upcoming hell-management / god-game hybrid by Piraknights Games. Balance two worlds—torment the dead below while nudging the living above toward fresh sins—all wrapped in neon-soaked, 1980s flair. The demo is free on Steam until June 16, 2025, so grab it and raise a little hell! 🔥
#GodGame #HellManagement #SteamNextFest #DemoGameplay #CityBuilder #BaseBuilding #StrategyGame #TycoonGame #IndieDev #FirstImpressions #LetsPlay