Not A Smart Move: FACTORIO: The End [Space Age] (Episode 51)

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Factorio
Game:
Factorio (2020)
Duration: 0:00
2,811 views
7


#Factorio #SpaceAgeMod #SeriesFinale

Time to park the trains and power-down the boilers. After 50 episodes of tinkering, expanding and wrestling with biters, this Space Age play-through reaches its final checkpoint. In just 18 minutes I walk you through why the current base is too tangled to save, the biggest lessons I learned, and how I’ll apply them in a cleaner, faster restart.

🔹 Why stop here? The factory spaghetti has out-grown my early bus, science is crawling, and rebuilding would take longer than a fresh world.
🔹 Key takeaways: build oil much sooner, belt a proper mall, keep biters one notch lower, and design rail grids before the map turns into knots.
🔹 Next steps: spin up a brand-new seed with lighter alien pressure, drop daily episodes for a month, and focus on smart layouts, logistics bots and rail-first megabase planning.

Thanks for riding shotgun through this journey—your comments and tips shaped every episode. See you in the new factory! 🏭✨

Factorio is a top-down factory-automation game where you mine, smelt, automate and defend your growing industrial empire—eventually launching rockets into space in true Space Age style.

#FactorioGameplay #FactorioTips #BaseDesign #AutomationGame #PCGaming #FactoryBuilder #BiterDefense #RailNetwork #SpaceAgeTips #LetsPlay #GamingWalkthrough #ResourceManagement #StrategyGames







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