TvC Roll 5 levels puddle combo
Remember those Roll overheads into level 3 as soon as opponents second character comes in? Well, this has potential for even more damage, especially if Roll is powered up.
Still need to find a way to make it work every time.. Getting in position to throw the puddle right in front of the place where incoming character will land on tag in (and not under him) is weird, because Roll has goofy movement.. too slow on the ground, too speedy while airdashing.
If every super is timed right, it can KO all non giant characters, uncrashable, and it's easy to build 5 levels with that team.
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