Two Falls, created with UE5, shows the contrast between two cultures | Unreal Engine
Two Falls (Nishu Takuatshina) is a narrative adventure that takes place in the Canadian wilderness of the 17th century. It tells the tale of newly-shipwrecked French settlers meeting the Indigenous people of the region. To craft that narrative, Unreliable Narrators collaborated with a number of authentic sources, including a council of First Nations elders, composer Eadsé, and the Indigenous 3D artists at Awastoki.
- Two Falls is an adventure in the 17th Century Canadian wilderness
- The story is about French settlers and the Indigenous people meeting
- Contrasting art styles and sound design connect you to each protagonist
- The studio collaborated with First Nation elders and Indigenous artists
- An Epic MegaGrant provided validation of the team’s vision
- Unreal Engine 5 “really accelerated” the studio’s development of Two Falls
- Lumen was an “amazing tool” for beautiful and natural lighting
- Two Falls aims to give visibility to lesser-known cultures
Read more at https://unrealengine.com/developer-interviews/two-falls-represents-two-different-cultures-with-contrasting-art-styles