Uberloud by Boom Library | First Look

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Published on ● Video Link: https://www.youtube.com/watch?v=v7RPlvs1TIg



Category:
First Impressions
Duration: 31:36
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FREE GUIDE 5 layering techniques for creating sound effects: https://sfx.daviddumaisaudio.com/layering

In this video, I try out Uberloud by Boom Library. I downloaded the trial version of the plugin and decided to test it out by doing a redesign of the heavy canon from the game Doom Eternal.

Tools used in this video (May Contain Affiliate Links):

Uberloud: https://www.daviddumaisaudio.com/uberloud
bx_subsynth: https://www.daviddumaisaudio.com/bx-subsynth
Recenter: https://www.daviddumaisaudio.com/recenter
Trackspacer: https://www.daviddumaisaudio.com/trackspacer-pb
Neutron: https://www.daviddumaisaudio.com/neutron3-pb
Mtransformer: https://www.daviddumaisaudio.com/mtransformer
Raum: https://www.daviddumaisaudio.com/raum

0:00 - Intro
0:54 - Doom Eternal Heavy Canon | Original Game Audio
2:11 - Doom Eternal Heavy Canon | Sound Redesign
2:50 - Session Overview
4:18 - Reload Redesign By Layer
12:49 - Gunshots Redesign By Layer
15:42 - Distant Explosions Redesign By Layer
17:54 - Testing Uberloud On A Spell Sound Effect
25:15 - Testing Uberloud On A Monster Sound Effect
27:53 - Testing Uberloud On Mechanical Sound Effects
30:23 - Thanks for watching!

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

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