How To Create A Gunshot Tail SFX (Without Having To Record A Gun)

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Published on ● Video Link: https://www.youtube.com/watch?v=NKsScLesScU



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Duration: 11:18
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FREE Sound Designer's Guide To Creating AAA Game-Worthy Sound Effects: https://sfx.daviddumaisaudio.com/aaa

In this video, I create a gunshot tail sound effect from scratch using samples I had in my own personal library and samples you probably also have in yours. The idea was to create a distant gunshot sound effect without having to go out and record a gun.

Tools used in this video (May Contain Affiliate Links):

Raum: https://www.daviddumaisaudio.com/raum
Kilohearts Transient Shaper: https://www.daviddumaisaudio.com/khs-transient-shaper
OTT: https://www.daviddumaisaudio.com/OTT
Neutron EQ: https://www.daviddumaisaudio.com/neutron3-pb
Entropy EQ: https://www.daviddumaisaudio.com/entropy-pb
Kilohearts Limiter: https://www.daviddumaisaudio.com/khs-limiter
Weaponiser: https://www.daviddumaisaudio.com/weaponiser

0:00 - Intro
1:11 - The Sound We'll Be Creating
2:18 - How I Created The Gunshot Tail Sound From Scratch
8:36 - Placing The Gunshot Tail In Context
10:50 - Free Sound Design Guide For Creating AAA Game-Worthy SFX | Link In Description

Thanks for watching!

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About David Dumais Audio

David Dumais Audio is committed to creating professional, creative, and expressive sound design and music for video games. David wants to share what he has learned over the years; everything from creating energetic music to crafting ambient sounds, gun sounds, foley, recording sounds, UI sounds, game sounds and so much more.

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