UE4 Livestream - Rebirth: Worldbuilding with Houdini
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Published on ● Video Link: https://www.youtube.com/watch?v=OKm8MaKf9pU
In this Unreal Engine livestream SideFX Game Technical Artist Paul Ambrosiussen shows a variety of ways Houdini was used for VFX, mesh processing, terrain, world building, and mega-structure detailing in the realistic cinematic, "Rebirth", created in partnership with Quixel and Unreal Engine for GDC 2019.
Houdini: https://www.sidefx.com/
Unreal Engine: https://www.unrealengine.com
Quixel Megascans: https://quixel.com/
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Houdini presently has 63,948 views for Unreal across 5 videos, with his channel uploading 2 hours worth of Unreal videos. This makes up less than 0.31% of the total overall content on Houdini's YouTube channel.