UE4 Performance and Profiling | Unreal Dev Day Montreal 2017 | Unreal Engine

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Published on ● Video Link: https://www.youtube.com/watch?v=hcxetY8g_fs



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Duration: 57:58
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This session by Sr. Dev Rel Tech Artist Zak Parrish explores performance concerns for shipping games, focusing on how to track down problem areas on both the CPU and GPU. Learn how to set up a test environment and how to employ the necessary tools to identify key performance problems as well as some guidelines on how to address these concerns once located.​

(00:08) - Overview
(02:37) - Profiling Best Practices
(06:20) - Profiling Process
(12:49) - Diagnostic Tools
(14:52) - Optimization View Modes
(21:25) - Prifiling Tools
(25:36) - Blueprint Optimizations
(35:59) - Draw Thread Optimizations
(39:50) - GPU Optimizations
(46:16) - Lighting Considerations
(50:27) - Optimizing for Device
(52:04) - Network Optimizations
(53:14) - Content Streaming
(56:44) - Further Information




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Tags:
Unreal Engine
Epic Games
UE4
Unreal
Game Engine
Game Dev
Game Development
Unreal Dev Day Montreal 2017