[UE4/BP] Auto-Chess Live-Dev #31 | Lobby & Player Entries

[UE4/BP] Auto-Chess Live-Dev #31 | Lobby & Player Entries

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Published on ● Video Link: https://www.youtube.com/watch?v=jM34fI3OyBo



Game:
Unreal (1998)
Duration: 53:08
151 views
4


In this video we're re-implementing the multiplayer lobby and player entries in order to make them independent. We're also saving us some time in the future by making them child classes of parent widgets holding the logic to bind themselves to game and player state.

This series of videos showcases the live development of a prototype game of the genre "auto-battler", also known as "auto-chess".

Join the conversation and ask for help on Discord: http://discord.io/YunCorp







Tags:
unreal 4
unreal engine
tutorial
auto chess
blueprint



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