[UE4/BP] Auto-Chess Live-Dev #29 | Tech Design Rework

[UE4/BP] Auto-Chess Live-Dev #29 | Tech Design Rework

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Published on ● Video Link: https://www.youtube.com/watch?v=zhnJDS60-E4



Game:
Unreal (1998)
Duration: 6:55
74 views
4


https://docs.google.com/drawings/d/1rmJpTtNzfbEC6t7SC4e0rENujorMumQkGC5Y_ccyZNg/edit?usp=sharing

In this video we're taking a look at the tech design we should be reworking our system into. We've done some shotgun programming in the previous videos and we actually don't want that for a long-term project so we want to get rid of the logic before moving on to other features.

This series of videos showcases the live development of a prototype game of the genre "auto-battler", also known as "auto-chess".

Join the conversation and ask for help on Discord: http://discord.io/YunCorp







Tags:
unreal 4
unreal engine
tutorial
auto chess
blueprint



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