2025-02-05 | UE5.5 - Let's Make a Voxel Engine, p4, nested coordinate system, data model unit tests |
2025-02-05 | UE5.5 - Let's Make a Voxel Engine, p3, nested coordinate system, data model unit tests |
2025-02-05 | No Man's Sky - Worlds II Update, New Save, Ep. 1 |
2025-02-05 | UE5.5 - Let's Make a Voxel Engine, p7, compute shaders - learning |
2025-02-05 | UE5.5 - Let's Make a Voxel Engine, p6, lets dive into compute shaders |
2025-02-05 | UE5.5 - Let's Make a Voxel Engine, p7, compute shaders continued |
2025-02-05 | UE5.5 - Let's Make a Voxel Engine, p5, start working on debug visualization modes |
2025-02-05 | No Man's Sky - Worlds II Update, New Save, Ep. 0 |
2025-02-05 | No Man's Sky - Worlds II Update, New Save, Ep. 2 |
2025-02-05 | No Man's Sky - Worlds II Update, New Save, Ep. 3 |
2025-01-29 | UE5 - Refactoring gravity zones to support gravity vehicles |
2025-01-29 | UE5 - Trying to finish up animations for pistol/rifle |
2025-01-29 | UE5 - Refactoring gravity zones to support gravity vehicles |
2025-01-29 | Path of Exile 2 - Leveling SSF Warrior |
2025-01-16 | MTGA - Lets do some historic events with Izzet Charbelcher |
2025-01-16 | UE5 - Third person shooter animations, continued |
2025-01-16 | Unreal Engine 5 - Third person shooter animation work/research, no voice |
2025-01-16 | Unreal Engine 5 - Basic Inventory/Pickup/Equip system done, back to working on animations and third |
2025-01-16 | Path of Exile 2 - Leveling mana stack gemling legionaire, SSF, no voice |
2025-01-09 | Unreal Engine 5 - Working on merging inventory/weapon systems, continued, no voice |
2025-01-09 | Unreal Engine 5 - Working on Equipment Slot UI continued, no voice |