Ultimate Admiral: Dreadnoughts - [Taskmaster] Shotgun Cruiser (Alpha 10)

Ultimate Admiral: Dreadnoughts - [Taskmaster] Shotgun Cruiser (Alpha 10)

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Published on ● Video Link: https://www.youtube.com/watch?v=Hhul4o-Yt5k



Category:
Let's Play
Duration: 29:35
27,157 views
912


Everyday's Different's video: https://youtu.be/bWIaA6AUI0E
BrotherMunro's video: https://youtu.be/OFOcqJvvW_E
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Taskmaster challenge by BrotherMunro:
Part 1

It is 1935 and you have been tasked with designing a brand new pocket battleship (heavy cruiser) for the Kreigsmarine. This ship is to be designed to hunt the merchantmen of our enemies right across the globe. As we do not have the luxury of port facilities far and wide the ship must have very long range. Resources are limited not just in terms of money but also the technology and specialists in the shipyards. In his great wisdom, the kaiser has decreed that you will have 40 points available to spend according to the following costmatrix (http://www.stealth17gaming.com/wp-content/uploads/2021/01/UAD_1935_Updrade_Points.pdf).

Part 2

Now at sea, one of your ships, after a successful start to the war raiding convoys, spots three enemy ships (UK 1CA, 2CL, 20km out) moving to engage. Defeat them without taking serious damage and return to the fatherland with all due haste! (Fastest time to sink all enemy ships wins provided your ship has at least 50% structure left and can make at least 18 knots at the end of the battle - otherwise, you have taken too much damage!)

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This video is not intended for children.
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