Ultimate DOOM - E1 Knee-Deep in the Dead - UV | Longplay/Playthrough [Ultra-Wide]

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Published on ● Video Link: https://www.youtube.com/watch?v=OwAeOsIQdbE



Doom
Game:
Doom (1993)
Duration: 1:14:55
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0


The Ultimate DOOM - Episode 1: Knee-Deep in the Dead - Ultra-Violence difficulty.


Playing on GZDoom port/mod with the DOOM Steam WAD because the original version of Bethesda doesn't support Ultra-Wide resolution and Free Look, and since I bought a UW screen, I want to play in UW...

I set everything like the original game (except the free look because I hate the auto aim of this game), I doesn't add jump or any other special additions to the gamplay like this.

Playing with HRTF/3D audio, and it does work really great if you use headphones.
Better turn off your virtual surround if you use any of them while listening to this video (Dolby Atmos/DTS X/Windows Sonic).

It is a casual playthrough, I doesn't go for every secrets, items or monster kills, but I try to do as much as possible, I do every secret levels.

I am not a DOOM MLG, I am not bad at FPS games either but I do some backtracking sometimes, not that much in this episode since it is the one that I know the best.
I do save scum alot but I don't die during this episode.

This Episode is EZ PZ and certainly have the best level design of the three first, it is not only because it is a Romero map, tbh I think this guy is really good and seems really cool, he is certainly the best map designer of DOOM but I do think that he is one of the most overrated map designer.
Richard Gray and Allen Blum (DN3D) on the other hand are underrated compared to him.
It might be a little bit too easy, except a room in M4 or M5 (don't remember which one) that the ennemies gang bang you because of some monster closet that I never remember every time I play this game.

It is a fun game to play, everything is smooth (smoother than many recent FPS gameplay wise) and the game itself is really good, the art style is neat for a nearly 30 years old games, the Baron of Hell/Hell Knight and Cyberdemon are one of the best looking enemies of any game, the Cacodemon looks rad too.
On the other hand the imp and pinky looks silly AF. Probably one of the most ridiculous enemies design that I have seen, with the imp that have a "6 pack", I guess you need to be "ripped" if you want to go against the "rip and tear" Guy.

I do think the levels design are seriously one of the most overrated thing in gaming history.
The episode 1 is good (the best for sure) but no-where as good as peoples like to say and episodes 2-3 are a mixed bag, they have some nice levels and some really forgettable level design.
Nonetheless this games is a serious achievement for a 1993 games without a doubt.

If you want to watch other DOOM video that I made: https://www.youtube.com/playlist?list=PLNRbv1hMTdwqUrOB-cWO6xKZmMuuLLaC3


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Recorded in:
Video: 2560x1080p/60fps at 13.5MB/s.
Sound: 320kbs/48kHz.
Virtual surround & EQ by using Dolby Atmos for Headphones.




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Tags:
DOOM 1
Doom 1993
Doom Ultra Wide
Doom 21:9
Doom Ultra-Violence
Doom Episode 1
Doom E1
Ultra wide gaming
Virtual Surround
HRTF Audio
3D Audio
Ultra wide game
DOOM UV
PatIV
Doom 1995
The Ultimate DOOM
Doom Shareware



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There are 1,976 views in 15 videos for Doom. This game accounts for over 1 day of watchable video on his channel, or 1.94% of the total watchable video for Doom on PatIV's YouTube channel.