For SaltyLoser. Still have to check if it's better overall to spend the ground bounce on the L Plasma Beam + Rapid Slash assist or to save it for a combo post Spiral Swords ending in Lunar Phase, but we definitely got somewhere, since this is the mandatory way to do it if you start from j.S, because that spends the ground bounce anyways.
Notation: Forward throw, HS j.L f+H add S j.L f+H add S j.L f+H add MS j.LLMM f+H S HS j.MMHS, call RS assist + j.L Plasma Beam, j.S, j.H Plasma Beam xx Photon Array DHC Spiral Swords (Hold L), release L for Round Trip, L Judgment Cut, L Judgment Cut (Hold L), cr.H xx Stinger, release L for Round Trip, raw tag to Frank West, j.d+H, Snapshot xx Survival Techniques.
Many thanks to @2DSolune for giving me the way to combo after Spiral Swords having already spent the ground bounce!
Ultimate Marvel vs. Capcom 3 Statistics For Kane Blueriver
At this time, Kane Blueriver has 537,198 views for Ultimate Marvel vs. Capcom 3 spread across 268 videos. His channel published over 3 days worth of content for the game, roughly 27.77% of Ultimate Marvel vs. Capcom 3 content that Kane Blueriver has uploaded to YouTube.