UMvC3: Spencer & Wallbounce Preservation
http://shoryuken.com/forum/index.php?threads/ultimate-arm-bionic-arm-umvc3-spencer-combo-thread.149674
Air Wire Grapple (j.qcf+atk) can normally only be followed up once in a combo, as it uses up your wallbounce. But if an assist is called at the right time, the opponent can be hit after being picked up OTG before they'd be wallbounced, and you can do a followup without actually using the wallbounce, though you'll need a long assist like Amaterasu's Cold Star or Dante's Jam Session to recover and do a really strong followup. It's worth nothing that this can also be done after you've used your wallbounce if need be. The exact followup to do will of course depend on the situation and the assist.
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