Uncharted 2: - Glitch Package (Part 1)

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Glitches in Uncharted 2!

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http://twitter.com/findlestick

Points of Interest:
1. At the train level - If you get Drake stuck between walls of collision (so that he's oscillating between sides) the train goes right through Drake. You can actually skip the entire level by doing this (like I did in the vid). So it's a battle exploit too. Once Drake hits the trigger for the final fight, the game continues on as normal.

(You'll notice that Drake also has no visible gun, he shoots bullets from his finger!)

2. At the trap door before the mirror puzzle - It's possible to let Chloe drop down the trapdoor, while Drake gets to cross directly to the puzzle. This is actually a wasted skip potential, because the game "fails" you because Chloe gets killed..

3. At a "Rock and a hard place" - I am a WHISKER away from skipping nearly the entire game, I can manage to get to get to the area that is after the train crash!...but the trigger that starts the "Breaking & entering" level is VERY far reaching. The trigger over laps with that battle area, devs are lucky they did that...or else. Having said that, I haven't given up on that skip yet.

4. At 'A train to catch' - You can get Drake to follow his girlfriend after they get split up. Interesting to see her hide out-of-bounds to an area that is a complete dead end. (Something fishy going on there...)

5. At the train yard - Some footage of sightseeing out-of-bounds (I've tried really hard to get to the 'Main Train' before it has left, but there is too much 'death collision' around.

6. At "Mountaineering" - I found this kinda hilarious yet creepy. If you skip a certain trigger, you totally screw up Tenzin's AI! The game just doesn't know what to do with him, and begins to teleport him all over the place! One moment he's following Drake & the next he'll teleport all the way back to the start of the level...over & over...

7. In the water pool at 'the puzzle with many arms' - This was interesting, you can get Drake to enter a combined Climbing/Swimming state, and a combined Climbing/Walking state. And the results are (again) hilarious yet creepy. Things that can be done (not all are in this vid):

(a) Swim in mid air, but the whole time Drake's hands are in their 'climbing state' despite them being dislodged from the ledge he was holding.

(b) Walk around out-of-bounds, but while Drake's hands are still climbing.

(c) Make Drake's arms contort to all sorts of weird ways, and shoot himself through his body.

(d) He can still pick up things, but they teleport to him. When shooting the gas tank, it won't explode while he hold it for some reason.

(e) You can make Drake open his book, he holds it (& turns the pages) in a very weird way.

(f) Not in the vid: While Drake is in this state - and you make him back-track...he will do a massive high jump nearly all the way to the roof if you press "up" on the D-pad. I tried to use this to skip the puzzle, but the room seems 'airtight'.

8. At the end of the vid - Drake battles (almost) invincible soldiers. I did this by accessing an area of the game that Drake is not supposed to be. The programmers have only given these particular soldiers enough AI to only shoot their guns. But they didn't give them 'death AI' so you can endlessly break their necks and "kill" them. Eventually they "crash/freeze' when you throw (or kick) them in mid air.







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