UNEXPLORED 2: THE WAYFARERS LEGACY Beta Gameplay! | Ep 2

UNEXPLORED 2: THE WAYFARERS LEGACY Beta Gameplay! | Ep 2

Subscribers:
46,600
Published on ● Video Link: https://www.youtube.com/watch?v=LC_E-Qu0XNM



Duration: 31:00
1,054 views
30


Website: https://www.fig.co/campaigns/unexplored-2

Unexplored 2: The Wayfarer's Legacy is a roguelite action-RPG and prodigious sequel to the critically acclaimed indie gem, Unexplored. Leave the Dungeon of Doom behind and venture into a vast, wondrous world as you embark on a heroic quest to destroy the mysterious Staff of Yendor.

Explore beautiful landscapes and discover hidden marvels. Encounter magical creatures and dangerous foes. Make brave choices and put your faith in good fortune. Featuring a unique legacy system, advanced procedural generation technology, and rich, generative storytelling, Unexplored 2: The Wayfarer's Legacy is an adventure like no other.

Unexplored 2: The Wayfarer’s Legacy is a completely different beast than its predecessor. With Unexplored we experimented with new ways of generating procedural dungeons. We wanted levels to feel as though they were designed by hand, rather than by an algorithm.

The experiment succeeded beyond our expectations and we’re extremely proud that our humble indie game has received widespread recognition from critics. Most notably, PC Gamer, Rock Paper Shotgun, and Vice Waypoint all featured Unexplored as part of their respective Game of the Year articles.

With Unexplored 2: The Wayfarer's Legacy, by using both new and improved development tools/technology, the introduction of an array of original features and mechanics, and by applying an eye-catching art style, we're continuing to build on the solid foundations we established with the development of the original Unexplored.

So while the sequel will, like its predecessor, be able to deliver unexpected surprises after hundreds of hours, it will be a much richer, more immersive, and even more expansive experience. We want players to escape into a world that has a real sense of exploration and wonder, with captivating stories and adventures unique to every different hero.

Okay, we’re starting to sound like the marketing department again, but we actually have more than a few ideas on how to achieve those goals.


The most visible leap forward in Unexplored 2 is, well, the visual style. We set out to create an art style that makes you feel like walking through illustrations, that spark and complement the wonder of a good journey.


The art style should work seamlessly with our procedural generators.


The top-down view may not give us the chance to create grand vistas that disappear into the horizon, but it does help the player to read the environment, and inform them how to position themselves tactically in a fierce battle, or how to solve a puzzle.

We’re especially proud of the way the heights and depths of the environments are turning out. This is the reason we chose to go with 3D in the first place. In general, the art is descriptive and representative, but leaves enough space for the player to use their own imagination.

The Cromulent Archive - Home of my Twitch VODs: https://www.youtube.com/cromulentarchive
Twitch Channel: http://twitch.tv/cromulentarcher
Patreon►https://www.patreon.com/cromulentarcher
Discord►https://discord.gg/N2SMrKF
Humble Bundle Affiliate Link!► https://www.humblebundle.com/?partner=cromulentarcher


If you liked this video, please consider hitting the Like button. It helps me out a great deal!

Twitter: https://twitter.com/CromulentArcher




Other Videos By Cromulent Archer


2020-12-01Air Vent | CATACLYSM: DARK DAYS AHEAD | Ep 30
2020-12-01Zombie Ball | S2E11 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-30Motel Grind | S2E10 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-28Road Block | S2E9 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-27Improvements | S2E8 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-26Downtown | S2E7 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-25Bye Old Base! | S2E6 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-24Organizing | S2E5 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-23Lord AI of Mars | PER ASPERA Gameplay!
2020-11-23Protection | S2E4 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-21UNEXPLORED 2: THE WAYFARERS LEGACY Beta Gameplay! | Ep 2
2020-11-21Fast Food | S2E3 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-20Lab Finale | CATACLYSM: DARK DAYS AHEAD | Ep 29
2020-11-20Towing | S2E2 | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA!
2020-11-20Season 1 Recap - 1 Painful Year
2020-11-19Season Two | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA! | Ep 1
2020-11-18Push It | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA! | Ep 107
2020-11-17More Moving | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA! | Ep 106
2020-11-16Bag Man | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA! | Ep 105
2020-11-14Stored | One Painful Year Challenge | PROJECT ZOMBOID BUILD 41 BETA! | Ep 104
2020-11-13UNEXPLORED 2: THE WAYFARERS LEGACY Beta Gameplay!