UNFAIRnament - Season 3 - Round 10 - Audiosurf (FINALE)

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Published on ● Video Link: https://www.youtube.com/watch?v=Skq1prxIeCA



Game:
Audiosurf (2008)
Duration: 22:43
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2


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What is UNFAIRnament?

Problem: We want to make videos but we have five people in the room, too many for pretty much any game.

Solution: The UNFAIRnament!

five people compete in a tournament grid, playing a game each round that has been chosen completely at random from a list of more than twenty. We played on the Xbox 360, Playstation 3, Gamecube, Nintendo 64, and NES (including re-released or backwards-compatible Dreamcast, Playstation, Nintendo 64, or even older games).

This is the kind of competition where you may need to learn a game on the fly against someone who has played it for years online.

Spoilers: It. Isn't. Fair.

The person who wins can be a real surprise, though, which is what makes it so GLORIOUS.

This month's players:
Keith
Andrew
Marty
Carissa
Karl

Intro music: Final Fantasy VI 'The Megiddo Brigade' by djpretzel http://ocremix.org/remix/OCR02724/

Outro music: The Legend of Zelda: Ocarina of Time 'Wisdom Courage Power' by metaphist http://ocremix.org/remix/OCR02733/

Game description (via Wikipedia):

Audiosurf is a puzzle/rhythm hybrid game created by Invisible Handlebar, a personal company created by Dylan Fitterer. Its track-like stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The game was released on February 15, 2008 over Steam, a few days after winning the Independent Games Festival 2008 Excellence in Audio Award, heavily influenced by the hit soundtrack composed by Pedro Macedo Camacho; the full version was for a long time only available for purchase through Steam, but was later released as a retail product in Europe, by Ascaron. Audiosurf was the first third party game to use Valve's Steamworks technology. The Zune HD version was also released as Audiosurf: Tilt. On March 22, 2012, a sequel, Audiosurf Air, was announced via Dylan Fitterer's Twitter account and the Audiosurf launch screen.

In Audiosurf, the player controls a levitating vehicle similar to those found in Wipeout or F-Zero. The player then maneuvers it down a colorful multi-lane highway, collecting blocks in a manner similar to Klax. The ship is controlled either by a mouse, the arrow keys, the number keys, or a gamepad (Using XInput drivers such as the Xbox 360 controller, not the older DirectInput drivers). The game also supports the rumble feature of the Xbox 360 controller.

The music used in the game is chosen from the user's own library, from almost any DRM-free format, as well as standard redbook CDs; in addition, Audiosurf includes the entire soundtrack to The Orange Box as part of the download. An "Audiosurf Radio" tab is also included on the "Song Select" screen that allows the user to play the Audiosurf Overture, as well as a shifting selection of songs by featured independent artists.

AC3 audio files require the installation of iTunes. If last.fm is installed, songs can be scrobbled to the last.fm server as a user plays each track.







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