Unite 2014 - Building a Solid Foundation: Lessons learnt from blood spilt

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Roger Miller (Collective Mass) talks about how you should set up a framework for game development that will help you structure your project. Slides: https://docs.google.com/presentation/d/1YxrM5Vu4k4Dr5WVB4gb3ljydPETvXjpRBcsLp4uDyb8/edit#slide=id.p

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Tags:
Unite 2014 Seattle
Coding
Game dev
Video Game Development (Conference Subject)
Unity (Software)