Unite 2015 - Physics and features in 2D and 3D
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Published on ● Video Link: https://www.youtube.com/watch?v=kJxVCiFn3mA
We present current and upcoming features for the 2D and 3D physics systems. Also covered are best practices for common cases, performance, joints and ragdolls.
Resources:
- Presentation slides
http://www.slideshare.net/MortenSkaaning/unite-boston-2015-physics
- Joint and ragdoll stability
http://docs.unity3d.com/Manual/RagdollStability.html
- Upgrade guide from Unity 4
http://docs.unity3d.com/Manual/UpgradeGuide5-Physics.html
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Tags:
Unity (Software)
Video Game (Industry)
Video Game Development
Unite 2015 Boston
2D Computer Graphics
3D Computer Graphics