Unite 2015 - Behind the scenes of the user experience of Unity

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Ever felt curious about what goes into the design decisions of Unity's features? Luca Giurdanella and Nikoline Høgh from the Copenhagen User Experience Team discuss their design and research methods and share examples from the development of 2D features and more. Slides: http://www.slideshare.net/nikolinehoegh/behind-the-scenes-of-the-use-experience-of-unity

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Tags:
Unity (Software)
Video Game (Industry)
Video Game Development
Unite 2015 Boston
User Experience Design (Industry)