Unite Austin 2017 - XR Graphics Overview and Best Practices

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Unity Technologies employees Scott Bassett and Rob Srinivasiah dive into the current start of XR Graphics, Single-Pass Rendering Techniques and best practices for your XR projects.

Scott Bassett (XR Graphics Lead, Unity Technologies),
Rob Srinivasiah (Senior XR Graphics Engineer, Unity Technologies)




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AR
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XR
Unity
Unity3D
Game Development
Game Dev
Unite