Unity 4.2 - Particle Collision callbacks

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New in Unity 4.2, Particle Collision callbacks, allowing you to detect individual particle collisions in code. In this example we're using collisions of the raindrop particles to add force to a hinged lid and to put out a fire by suppressing the output of its own particle system.

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Tags:
particle callbacks
particle collision
unity
unity3d
unity4
4.2
Unity (Software)