Unity 5.1 Integration w/Oculus Rift & LEAP Motion Core Assets Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=Pdnik0gA09g



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I couldn't get Guns of Icarus working nor could I play ARK survival evolved because of server wipes... so instead today we have a hopefully helpful tutorial showing off some basics in Unity 5.1!
In order to get Direct mode working properly in Unity 5.1 be sure that you have updated to the most current Oculus Runtime (0.6.0.1)
***Leap Motion image hands will only work currently in Unity 5.0.1 because of the way the camera splits the image retriever script into each eye. There should be a fix for this soon!

Please let me know if you have any questions, I would love to help you out if I can!

-Caleb

Quick Message From RCVR!
"Thanks for watching my video, really I mean it! I hope it had enough silliness to make you laugh, but not too much that I annoyed the crap out of you. Last thing I wanna do is scream in your ear and piss you off... you're my friend and I want you to come back and see more of my vidz)) I plan on releasing all types of different videos in a variety of formats, almost always related to technology or gaming, but sometimes it will be about real life and interesting topics that I want to take on. As I said before I really appreciate your view, feel free to message me or comment if you would like any help with product or development promotion. I love helping others and connecting with interesting people in the community! Also, if you think that I could help you with some graphic design or video editing let me know, I do it everyday!
P.S. LETS HANG OUT IN VR!!! JUST ASK!!)

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== VR Spies ==
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Unity (Software)
Oculus Rift (Video Game Platform)
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Animation
Motion
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unity 5.1
leap motion
hand controller
basics
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Ethan
Core Assets
image hands
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