Unity Apologizes for the Runtime Fee Policy
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Published on ● Video Link: https://www.youtube.com/watch?v=rbHVqoO3whE
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Unity is apologizing for their runtime fee policy that they are proposing to its developers. Although the apology was made, many game studios are moving to other engines like Unreal Engine to make their games. We also talk about what the runtime fee looks like, and how developers are charged.
ARTICLES TO READ
Unity Runtime Fee Intro via Unity Website
https://unity.com/runtime-fee
Unity Apologizes for Runtime Fee
https://www.ign.com/articles/unity-has-apologized-for-its-install-fee-policy-and-says-it-will-be-making-changes-to-it
Games that could be affected
https://www.ign.com/articles/the-unity-games-silksong-cult-of-the-lamb-among-us
Other Videos By YuukiProductions
Tags:
Unity
Unity Runtime Fee Policy
Unity Runtime Fee