Unity converting a Meta Quest project to URP
I have had some trouble myself converting from the built in render pipeline in Unity to the Universal Render Pipeline. The Built in Render Pipeline also used to be called the Standard Render Pipeline. It is going to be deprecated in Unity at some point and have the Universal Render Pipeline (URP) completely replace it\n
In this video I go through how I upgrade a project from SRP to URP.
Here is the source for the project I am working on:
https://github.com/kblood/QuestHomeLa...
Its a fork from another open source git project:
https://github.com/tverona1/QuestAppL...
\nFor this recording I was using the Oculus / Meta Quest 2 for the VR part.\n\nMy computer is an i7 6700k, RTX 2080Ti and 16gb DDR4 RAM desktop PC. I used OBS Studio to record this with. Using a Logitech 720p webcam for the camera.