Unity3D client-server-database communication using sockets free project download (link in desc.)
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Published on ● Video Link: https://www.youtube.com/watch?v=3sXOF8cYOOs
Download the project here:
https://drive.google.com/open?id=1NMky1bh8RPYCYRgCHnLlfWRkkGdcynIj
Server app is created using windows forms, database is simple localDB, using Visual studio's builtin solution. Clients are unity based of coz. If you have any questions, feel free to ask :)
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unity3d
windows forms
programming
mmo
multiplayer