Unreal Engine 4 Tutorial - FPSRPG Series Chapter 3 Part 4: Menu Cameras
We are going to take all the various systems and mechanics I have made before and some new stuff and connect it altogether to make a first person shooter role playing game such as Destiny or Borderlands.
Chapter 3: Inventory
As we will be killing enemies and collecting loot later on, we will need an inventory to store our prized loot of junk and materials.
In Part 4 we add dynamic cameras for each of our menu options. So the camera will change based on which menu you are looking at. This gives a dynamic and fun appeal.
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