Unreal Engine 5: What Can Game Developers Learn From Hellblade 2?

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Want to check out Xbox Series X-equivalent settings as seen in this video? Select the 'high' global preset, then change shadow quality, reflection quality, global illumination quality and volumetrics down to medium. Leave variable-rate shading on. These are also optimised settings, though you can choose between medium and high foliage as both look great. Adjust post-processing to your personal tastes.

Ninja Theory's Hellblade 2 is one of the most impressive Unreal Engine 5 games on PC - a clear sign that the technology is evolving in the right direction. Alex takes a looks a look at the strengths and weaknesses of this remarkable presentation, with a view to setting expectations for the PC ports to come.

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00:00:31 Introduction
00:01:22 Copy This: Shader Pre-Compilation
00:03:32 Copy This: Performance & Graphics Preview
00:06:11 Copy This: Graphics Options
00:07:31 Avoid This: Artificial Settings Limitations
00:08:58 Avoid This: No Hardware Lumen
00:10:26 Avoid This: Little Post-Processing Control
00:11:17 Avoid This: Fixed Aspect Ratio/FOV
00:12:51 Avoid This: Traversal Stutter
00:14:31 Avoid This: Poor Mid-Range Experience (8GB GPUs)
00:19:19 Conclusion




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