Unreal Engine 5.5 Charatcer Creation and Animation Systems Trailer | GAMEDAME REACTS
UE 5.5 also brings exciting rendering improvements: Nanite can now render Skeletal Meshes incredibly fast (currently an Experimental feature) and Path Tracer is Production-Ready.
Animation authoring tools are more robust and easier to use in 5.5, with a Production-Ready Skeletal Editor, enhanced Deformers, and the addition of much-requested features like TimeWarp curves and Animation Layers. Virtual production tools have made big steps forward with Production-Ready SMPTE 2110 integration for in-camera VFX (ICVFX), multi-camera support, and inner frustum splitting.
Learn more about the Unreal Engine 5.5: https://forums.unrealengine.com/t/unreal-engine-5-5-preview/2048423
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New intro and outro graphic produced by bananashop: https://www.fiverr.com/bananashop?source=inbox
Outro music composed by my friend Dan
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