Unreal Engine DEVLOG: Melee Combat Improved
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Published on ● Video Link: https://www.youtube.com/watch?v=Bwr7W_gft9E
I'm Designing a robust and dynamic melee combat system. At its current state, sword-to-enemy hit collision is dependent on the direction of the sword swing. This gives the interaction between the main character and the enemies a more dynamic look and feel.
IG. DripTech.Studio
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