Unreal Engine Full Body VR & Physics Based VR! (Prototyping)

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Published on ● Video Link: https://www.youtube.com/watch?v=crtbdaPnchA



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I Heavily modified the ALS locomotion system for a base for my for a physically based full body VR system I have been trying to build. I really want to pull off the same quality VR interaction that the walking dead saints and sinners has. Everything if kinda rough and lots of bugs and Jank but I'm just glad I got the head stab mechanic semi working.







Tags:
VR
UE4
UNREALENGINE
UNREAL ENGINE
UNREAL
VIRTUAL REALITY
GAME DEV
PHYSICALLY BASED VR
SAINTS AND SINNERS VR
VR HEAD STAB
VR PHYSICS CONSTRAINTS
UE4 PHYSICS HANDLES
VR INTERACTION
ALS V4 LOCOMOTION
ADVANCED LOCOMOTION SYSTEM
OCULUS
VALVE INDEX