Realistic head & Eye Tracking In Unreal engine, UE4, VR

Channel:
Subscribers:
401
Published on ● Video Link: https://www.youtube.com/watch?v=fgCsbL218mk



Duration: 1:11
1,397 views
23


I setup an NPC to realistically tracks the player by looking at there face.
I tried to stay within realistic human rotation limits of eye and head rotation.
The eyes will track the player and as they move out of the NPCs Feild of view the head will rotate to be able to keep looking at the player.
If the Tracked object moves to far out of range the NPC will stop tracking.
It works in both VR and 3rd person But the VR mode has the added ability of also tracking the players hand too.
There are also two other very basic Actors setup to do the same, one that has full 360 degrees of rotation and the other that's limited to 90 degrees ( editable)

Grab It HERE!
https://artstn.co/m/LgRn







Tags:
UE4
UNREAL
UNREAL ENGINE
VR
GAME DEV
UNREALENGINE
VR DEV
VIRTUAL REALITY
INDIE DEV