Unreal Minecraft - Twitch 12h challenge - 13. Graphic - Post process effects
This video shows the process of creating Unreal Minecraft-like cubic World in Unreal Engine 4. You need to know It cames from twitch.tv/Tefel where I had this Live stream and not everything is perfect like local recording. The video has small cuts but probably You may want to skip some boring parts :) Have fun.
More info, result and the download link:
https://www.youtube.com/watch?v=WXJw1pswLRM
All parts:
1 - generating endless world https://www.youtube.com/watch?v=29vUp09JDAg
2 - c++ project set https://www.youtube.com/watch?v=9vy5iw3Mu4U
3 - voxels generation (from 3ds) https://www.youtube.com/watch?v=4jni5NV_EjE
4 - set up the Simplex Noise https://www.youtube.com/watch?v=43TBsJO1QVM
5 - creating the terrain https://www.youtube.com/watch?v=Qikj0G4tkks
6 - set voxel material https://www.youtube.com/watch?v=5JhXByYiRJM
7 - different voxel types https://www.youtube.com/watch?v=BxomUonVKaY
8 - BSP - making weapons https://www.youtube.com/watch?v=MlWDBgiWoro
9 - prototypying character https://www.youtube.com/watch?v=-7wW3Rmq6Gg
10 - adding / removing voxels https://www.youtube.com/watch?v=rGRZSlrKTZY
11 - spawning trees (voxels) https://www.youtube.com/watch?v=pKzKos-7-7U
12 - fixing trees - materials https://www.youtube.com/watch?v=YsSGVaF8fzQ
13 - graphic look - post process effects ⌫
14 - custom elements - grass, flowers (instances)
15 - inventory
16 - particles, effects, sounds
17 - gui / menu
If You want more streams - making prototypes please suggest what would You like to watch in the comments below.