UNSHACKLED | DREDGE #21
We saw what happens last episode if it is thrown back, but, can we see what happens if we do the opposite? We return to DREDGE to carry out the last tasks for the Collector and see how things go if we followed their wishes right through to the end. I do like the game left the options wide-open without anything being locked off for how you pursue the last stages of the game. This way you can see both outcomes play about as well as just play basically as free-form as you like until you want to bring it all to a close. Though it is probably safe to say that after today's episode we'll bring DREDGE to a close. For now.
DREDGE is developed by Black Salt Games and is published by Team17;
https://store.steampowered.com/app/1562430/DREDGE/
https://store.steampowered.com/developer/Team17
Intro and Outro Footage;
Captured In-game from theHunter: Classic
theHunter; Classic is developed and published by Expansive World and Avalanche Studios;
https://store.steampowered.com/app/253710/theHunter_Classic/
https://avalanchestudios.com/
Outro music;
Elegy by Asher Fulero;
https://www.youtube.com/watch?v=k7j01iEuODI
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