Until Dawn [Episode 10 | ENDING - Gameplay Walkthrough]

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Until Dawn
Game:
Until Dawn (2015)
Category:
Walkthrough
Duration: 21:02
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Until Dawn [Episode 10 - Gameplay Walkthrough]

Until Dawn is a 2015 interactive drama horror video game developed by Supermassive Games and published by Sony Computer Entertainment for the PlayStation 4. Players assume control of eight young adults who have to survive on Blackwood Mountain when their lives are threatened. The game features a hyperlink cinema-esque for its multilinear narratives and butterfly effect system in which players must make choices that may change the story. All playable characters can survive or die, depending on the choices made. Players explore the environment from a third-person perspective and find clues that may help solve the mystery.

The game was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move. The motion controls were dropped when it became a PlayStation 4 game. The story was written by Larry Fessenden and Graham Reznick, who sought to create the video game equivalent of a slasher film. The development team took inspiration from various sources. These include the movies Evil Dead II and Poltergeist, and video games Heavy Rain, Resident Evil, and Silent Hill. To ensure the game was scary, the team used a galvanic skin response test to measure playtesters' fear levels when playing it. Jason Graves composed the soundtrack and Guerrilla Games' Decima game engine was used for the graphics. Several noted actors, including Rami Malek, Hayden Panettiere, Meaghan Martin, Brett Dalton, Jordan Fisher, Nichole Bloom, and Peter Stormare, provided motion capture and voice acting.

Until Dawn was announced at Gamescom 2012 and released in August 2015. Although the game received little marketing effort from Sony, its sales surpassed expectations. The game received generally positive reviews. Critics praised the branching nature of the story, butterfly effect system, world building, characters, and use of quick time events. Criticisms were aimed at the gameplay, particularly the incorporation of motion controls, while its writing and direction received more mixed responses. Until Dawn was nominated for multiple year-end accolades. Supermassive followed the game with a virtual reality spin-off, Until Dawn: Rush of Blood (2016), and a prequel, The Inpatient (2018).

Now, as Sam, you need to climb over the wall (arcade actions). Take the right path to get near the tree. On the left, there is danger totem #6. After that, just push ahead. While running headlong, you need to perform two arcade actions.

After you climb down into the basement, get ready for lots of action. First of all, run instead of locking the door, although the latter does not kill you either. Then, you need to stay and not move twice. The next correct option is save Mike instead of use the switch. Now, to have the rest of the friends in the shelter survive, you need to couple each option with hide and stand still after each time. This is the last series of actions in the game - butterfly effect The Result of Chaos.

Additional information: if you saved Josh, but you are wondering why it is not mentioned in the ending, wait for the credits to finish rolling, to see an additional cutscene.

For more information please visit: https://guides.gamepressure.com/untildawn/guide.asp?ID=31732

*Enjoy*







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Until Dawn [Episode 10 | ENDING - Gameplay Walkthrough]



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