Unused "Carnival" Map - Godzilla: Save the Earth
This is a cut story mode map referred to internally as "Carnival", and sometimes "Amusement Park" or "Theme Park". If you've looked through Godzilla: Save the Earth's gallery, you may remember seeing an image of Jet Jaguar standing on top of the central "Monsterland" machine in a later version of this level. Simon Strange talked about this mission briefly in an interview with Toho Kingdom, and he provided the following description: "That was one of the levels. JJ was part of a machine in the center. You fought Destoroyah there, and the secret was to 'activate' JJ to get help vs. Destoroyah."
The file name for this stage bundle is "Japan_Tokyo_day_1.clf". There are a total of 24 different stage bundles that are labeled "Japan_Tokyo", and they were all sections of one large map of Japan that would be dynamically loaded in and out during different parts of the story mode. This method of loading stages in various sections was likely used to create levels that were larger than what the game engine would normally support. In the final version of the game, only Monster Island is loaded in sections, and even then, it only uses two sections compared to Japan_Tokyo's 24. Monster Island did originally have three more sections, but that's something I'll get into at a later date.
Comparing the stage to the gallery screenshot, it's apparent that the bundle found on the debug kit is outdated. A file list found on the debug kit indicates that another version of the stage with the file name "Carnival.zip" existed at some point and had at least two sections. It is not recoverable, but it's likely that this was the version that appears in the game's gallery. Judging from the file modification dates, it seems that the recovered stage bundle is outdated by about three months. Its last modification date is February 20th, 2004. The file modification dates for the HUD bundle that contained the mission text, as well as Destoroyah's unused carnival bundle, reveal that the final compile date for this mission was May 28th, 2004. The decision to scrap the story mode seems to have been made around this time since no story-related bundles were compiled at any point past June 2nd, 2004 aside from the content that ended up being repurposed into challenges.
Note: All of the footage in this video was recorded back in 2021 with an old build of CXBX-Reloaded and with the game's lighting disabled. Therefore, this video is not an accurate representation of how the game currently runs or renders in CXBX-Reloaded.
Other Videos By DylanRocket
Other Statistics
Godzilla: Save the Earth Statistics For DylanRocket
There are 6,984,580 views in 116 videos for Godzilla: Save the Earth. The game makes up 13 hours of published video on his channel, roughly 30.70% of Godzilla: Save the Earth content that DylanRocket has uploaded to YouTube.