USING A TURKEY AS A WEAPON! Funniest Sword Fighting Game EVER! | En Garde Gameplay | Indie Game
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In a deadly sword fight, the best weapon is often unexpected... LIKE A WHOLE COOKED TURKEY!
A duel to the death is nothing to sneeze at. It is a moment when a person can take control of their fate and demand to be heard.
Or, they can run around kicking metal jugs and whole cooked turkeys onto their opponents heads...
Each to their own I suppose!
In En Garde, you take on a hoard of Spanish Conquistadors in an attempt to take back your family home.
Playing as Amalia, a female fencing heroin, you must slice, dice, and carve up the men standing in your way...
Much like you would a Thanksgiving Turkey...
Download link: https://engarde.itch.io/en-garde
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En Garde! is a swashbuckling action-adventure game set in 17th century's Spain. Play as Adalia de Volador, a noble & impetuous swordswoman! Your palace has been seized by a mysterious mastermind and his hoard of guards - you will have to defend your family's honor!
Fight with your rapier and acrobatic moves against numerous opponents, and use the environment to your advantage in an intuitive way (every object is interactive, from tables to chandeliers!). You can even use your sense of repartee to taunt your opponents. Combat is a spectacle and should be done with panache!
This En Garde! prototype features story-driven action in an open level (the Volador's Palace) for a total play time of about 30 minutes.
Credits
En Garde! was made as a student graduation project by a team of 8 students from Supinfogame Rubika (France). The game is powered by Unreal Engine 4.
Adrien Poncet - Game director, producer & sound designer
Valentin Capitaine - Game designer & AI designer
Corentin Mangé - Level designer & level builder
Sylvain Schmück - Gameplay programmer & 3C designer
Pierre Chapelet - Gameplay & AI programmer
Tim Guthmann - Animator, technical artist & level artist
Anaïs Simonnet - Character artist & level artist
Julien Fenoglio - Art director, concept artist & level artist
Ludwig Wu - Music composer (from MAAAV Lyon 2)
Special thanks to Ilse Zamarripa, Jordan Jaminet, Valentin Picard, Maxime Conquy, Thibaut Moitel, Loup Druet, Guillaume Faguet and everyone who helped us with the game!
Useful information
/!\ Please note that you need a good PC to run En Garde!. The current version might be poorly optimized for your PC, or there might be some bugs. We are sorry for any inconvenience you may encounter. We will try to release a better version soon. /!\
En Garde! is currently in BETA and very promising! I can tell lots of love was put into this project by the environments and the interesting mechanics. The controls give the feeling of really being in a duel and require the player to get acquainted with the ins and outs. because to effectively hack and slash your way through your enemies, you must know how to wield a rapier and effectively throw insults.
The game is about 30 minutes long, has a visually pleasing environment and classical fiery guitars to accompany you.
One point of improvement could be that the game should allow for more use of the freerun function. There are a few other things that can be improved for a smoother experience but all in all the game feels complete and fully functional.
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Don't forget to leave your comments below! Tell me what you're thinking... everything... your deepest darkest secrets!
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Title music: Dance Distinction - Sebastien Greenberg