Using Quixel Materials with Displacement in Blender

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Learn how to prepare your objects in Blender so that the Displacement Channel from Quixel Bridge materials is automatically created. This is a little complicated because Cycles can only render displacement with experimental features, and the object needs to have a subdivision modifier applied.

Written instructions: https://www.versluis.com/2023/05/how-to-install-and-use-the-quixel-bridge-with-blender/


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#Blender #Quixel #Displacement