Using Quixel Materials with Displacement in Blender
Learn how to prepare your objects in Blender so that the Displacement Channel from Quixel Bridge materials is automatically created. This is a little complicated because Cycles can only render displacement with experimental features, and the object needs to have a subdivision modifier applied.
Written instructions: https://www.versluis.com/2023/05/how-to-install-and-use-the-quixel-bridge-with-blender/
SUPPORT MY PROJECTS HERE
==========================
https://ko-fi.com/wpguru
https://patreon.com/versluis
https://wpguru.tv/support
BUY DAZ CONTENT and I'll get a cut:
==============================
https://wpguru.tv/daz
https://wpguru.tv/boost
https://www.renderosity.com/?AID=381
BUY ANYTHING from Amazon and I'll get a cut:
=======================================
Amazon US: https://amzn.to/2HHusxl
Amazon Canada: https://amzn.to/2XeaiAS
Amazon UK: https://amzn.to/2Wru217
Amazon Germany: https://amzn.to/2WuQfvx
#Blender #Quixel #Displacement