Valve Source Code 2013 Tutorial (Episode 33): Adding a Custom Loading Image Dependent On The Map
Hello everyone and welcome to a new (probably short) series of videos I do involving the source code from Valve for Half-Life 2, and some guides on how to do stuff with this code. In this episode, I outline how you can add a custom loading screen image that depends on the map you are trying to load. I also showcase an improved version of this feature that was made by Cvoxalury. I have to give a massive thank you to Maestra Fénix for providing the original code that makes this possible! Please let me know what you think and I will see you for whatever I decide to do next, thanks for watching!
Guide: https://developer.valvesoftware.com/wiki/Custom_loading_screen
Improved Version: https://github.com/Cvoxalury/sdk2013-custom-loading-screens
Timestamps
00:00 Introduction
00:55 Less-Than-Desirable Version
07:05 Improved Version
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At present, TheMaster974 has 80,494 views spread across 114 videos for Half-Life 2, and roughly a days worth of Half-Life 2 videos were uploaded to his channel. This is 9.78% of the total watchable video on TheMaster974's YouTube channel.