Vector '19 - Rami Ismail

Vector '19 - Rami Ismail

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Published on ● Video Link: https://www.youtube.com/watch?v=QuejSHFs1hA



Duration: 1:10:00
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An informational game design talk from Rami Ismail, of Vlambeer.

Referenced links:
The Door Problem, Liz England: http://www.lizengland.com/blog/2014/04/the-door-problem/
Designing for Subway Legibility: http://stfj.net/DesigningForSubwayLegibility/
The Ceramics Class: https://excellentjourney.net/2015/03/04/art-fear-the-ceramics-class-and-quantity-before-quality/
Homo Ludens book: https://www.amazon.com/Homo-Ludens-Study-Play-Element-Culture/dp/1621389995

Vector 2019 is a game developers conference run out of the EKU Gaming Institute. The 2019 conference was sponsored by EKU, RunJumpDev, Super Soul, Gun Media, Wendell Wilson Consulting and I Need Diverse Games. To find out more about the conference, please visit vectorconf.org.







Tags:
runjumpdev
gamedev
Rami Ismail
Vlambeer
game development
indie development